Change the Rendering Method in the VBA Emulator
Edited by Lukward Thomason, VisiHow, Dougie
You're watching VisiHow. This is a tutorial on how to change the rendering method in the VisualBoyAdvanced emulator.
To begin, open the VisualBoyAdvance emulator. In this case, there is an emulator icon on the desktop that we can double-click the icon. You may have the program saved in a different location.
When the program loads, click "File" in the menu at the top of the screen.
Next, click "Open" to select a game. For this tutorial, I will use the game "Pokemon".
Once the game loads, click "Options" in order to change the render method. "Options" is located in the menu at the top of the screen.
In the drop down menu, go to "Video".
Then, go to "Render Method".
In the list that appears, you will see several options. "GDI" has been selected just now, which gives the graphics a pixelated appearance.
For a more smooth appearance, click "Direct Draw".
If you are using "Direct Draw", there are several options in the second section that you can also choose. These options begin with "DDraw". You will see "DDraw Emulation Only", "DDraw Use Video Memory", and "DDraw Triple Buffering".
If you select "Direct3D" from the top of the menu, you can use the options in the third and section that begin with "D3D".
Similarly, if you select "OpenGL" from the top of the menu, you can use the options in the fourth section that begin with "GL". Change these settings according to your preference and then enjoy the game.
This has been a VisiHow tutorial on how to change the rendering method in the VisualBoyAdvance emulator. if you're having trouble changing the rendering in your VBA, then simply leave your questions, comments, or suggestions in the area below; and we'll do our best to get back to you. Thanks for choosing VisiHow! Have a great day!
Video: Change the Rendering Method in the VBA Emulator
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Recent edits by: VisiHow, Lukward Thomason