Change the Deadzone for XInput in the PSP PPSSPP Emulator
Edited by Lukward Thomason, VisiHow, VC, Eng
You're watching VisiHow. In the previous tutorial, we changed audio latency. This is a tutorial on how to change the analog deadzone for XInput in the PlayStation Portable emulator.
Steps
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- 4Under the "XInput analog settings" heading, click "Deadzone radius". This is the first option under this heading. The "Deadzone radius" is currently set to 0.24. Note that XInput works for the Xbox 360 or Xbox One controllers.Scroll through the list on the right side of the screen until you find the heading for "XInput analog settings".
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This has been a VisiHow tutorial on how to change the analog deadzone for XInput in the PlayStation Portable emulator. If you're having trouble setting the XInput analog deadzone, then simply leave your questions, comments, or suggestions in the area below; and we'll do our best to get back to you. Thanks for choosing VisiHow! Have a great day!
See more tutorials on the PlayStation Portable PPSSPP emulator:
- Screen Button Style
- Rendering Resolution
- Turning Off Autoupdating
- Disabling Sound
- Enabling Screen Controls
- Rendering Methods
- Enabling "Vsync"
- Enabling "Sound Speed Hack"
- Installing PPSSPP
- Displaying FPS
- Speeding Up
- Frameskipping
- DInput Deadzones
- Deadzone for XInput
- Display Orientation
- Redefining Keys
- Screen Controls Layout
- Texture Filtering Options
- Audio Processing Methods
- Resetting Options
- Upscaling
- Full-Screen Mode
- Shaders
- Downloading PPSSPP.
Video: Change the Deadzone for XInput in the PSP PPSSPP Emulator
If you have problems with any of the steps in this article, please ask a question for more help, or post in the comments section below.
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Article Info
Categories : PS & PSP
Recent edits by: VC, VisiHow, Lukward Thomason