Change the Deadzone for DirectInput in PPSSPP
Edited by Lukward Thomason, VisiHow, VC
You're watching VisiHow. In the previous tutorial, we set up frameskipping. This is a tutorial on how to change the analog deadzone for the direct input in the PlayStation portable emulator.
- 6Depending on the overall performance of your controller, choose the best option. It all depends on the performance and condition of the analog stick on the gamepad. If the controller is slightly damaged or there is a wiggle to one side, then you can adjust the slider to correct the performance of the unit.Then, click and drag the slider.
- 7Note that this slider only works with DirectInput controllers. This setting will not work for XInput controllers. The Xbox 360, for example, uses XInput. Other, lower-cost controllers that you may buy online are usually DInput. Set this setting according to your preference, and then you can begin to play the game.When you have adjusted the slider, click "OK".
This has been a VisiHow tutorial on how to change the analog deadzone for DirectInput devices in the PlayStation portable emulator. if you're having trouble adjusting the analog deadzone for a DirectInput device, then simply leave your questions, comments, or suggestions in the area below; and we'll do our best to get back to you. Thanks for choosing VisiHow! Have a great day!
See more tutorials on the PlayStation Portable PPSSPP emulator: Screen Button Style, Rendering Resolution, Turning Off Autoupdating, Disabling Sound, Enabling Screen Controls, Rendering Methods, Enabling "Vsync", Enabling "Sound Speed Hack", Installing PPSSPP, Displaying FPS, Speeding Up, Frameskipping, Audio Latency, Deadzone for XInput, Display Orientation, Redefining Keys, Screen Controls Layout, Texture Filtering Options, Audio Processing Methods, Resetting Options, Upscaling, Full-Screen Mode, Shaders, and Downloading PPSSPP.
Video: Change the Deadzone for DirectInput in PPSSPP
Categories : Gaming
Recent edits by: VisiHow, Lukward Thomason