Create Objects in 3D by Extrude and Bevel in Adobe Illustrator CS6

Edited by Freya, VisiHow, Eng

You're watching VisiHow. This tutorial will show you how to make a three-dimensional object by using "Extrude & Bevel" in Adobe Illustrator CS6 in Windows 7.


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Steps

  1. 1
    First, open Illustrator and a document
    .
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  2. 2
    Create an object
    .
    In this video, we'll use the "Ellipse Tool". For instructions on how to use the drawing tools, please view our other Adobe Illustrator tutorials.
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  3. 3
    Once your object is created, click the "Selection Tool" icon from the top-left side of the vertical toolbar to select the object
    .
    The "Selection Tool" icon is a black arrow. You can also use different selection tools if you are working with more complicated shapes.
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  4. 4
    Click the object
    .
    A thin blue frame with corners will appear. This means that the object is now selected and ready for editing.
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  5. 5
    Click "Effect" at the top of the window in the horizontal toolbar
    .
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  6. 6
    In the drop-down menu, move the cursor to "3D"
    .
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  7. 7
    Then, click "Extrude & Bevel..." from the expanded menu
    .
    It is the first option on the list.
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  8. 8
    A small dialogue box will appear, which you can click and drag away from your canvas
    .
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  9. 9
    Ensure that the "Preview" box in the bottom-left corner is checked
    .
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  10. 10
    You can change the position of the object by clicking the "Position" drop-down menu
    .
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  11. 11
    Then, click an option in the expanded drop-down menu
    .
    We click "Front" in this video.
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  12. 12
    Otherwise, you can click and move around the cube underneath "Position"
    .
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  13. 13
    You can also adjust the "Angle" value by using the circles to the right side of the cube
    .
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  14. 14
    Alternatively, you can manually type the "Angle" degree
    .
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  15. 15
    Next, you can adjust how far you extrude your object
    .
    This amount is how far your object will be extended. You can click the "Extrude Depth" drop-down menu and use the scroller to do this.
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  16. 16
    Alternatively, you can manually type your preferred "Extrude" points
    .
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  17. 17
    You can also click either "Cap" or "Uncap" for the object
    .
    This setting gives the object either a more hollow or solid appearance.
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  18. 18
    Then, you can adjust the style of the bevel by clicking the "Bevel" drop-down menu
    .
    It is recommended to explore the options to see which style best suits your object.
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  19. 19
    You can also change the "Height" value of your bevels by moving the scroller or by typing a number in the box
    .
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  20. 20
    Finally, you can adjust your surface material by clicking the "Surface" drop-down menu
    .
    Then, click an item in the drop-down menu. This depends on for what your image will be used. A plastic effect will be better on a rendering for a plastic cylinder; however, a wire frame might be better for a building design.
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  21. 21
    Click "OK" to apply your settings
    .
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This concludes our tutorial on how to make a three-dimensional object using "Extrude & Bevel" in Adobe Illustrator CS6 in Windows 7. If you have any questions or comments regarding this video or the program used, then just add them to the comment section below. Thank you for choosing VisiHow!

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Video: Create Objects in 3D by Extrude and Bevel in Adobe Illustrator CS6

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Categories : Software

Recent edits by: VisiHow, Freya

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