Complete Dead Space 3
Edited by Ephraim, Charmed, Eng, Leomar Umpad and 6 others
This how to quick walkthrough for the game Dead Space 3 also in this guide you will be directed to collectible items through this game in a quick process.
- 1 Prologue
- 2 Chapter 1
- 3 Chapter 2
- 4 Chapter 3
- 5 Chapter 4
- 6 Chapter 5
- 7 Chapter 6
- 8 Chapter 7
- 9 Chapter 8
- 10 Chapter 9
- 11 Chapter 10
- 12 Chapter 11
- 13 Chapter 12
- 14 Chapter 13
- 15 Chapter 14
- 16 Chapter 15
- 17 Chapter 16
- 18 Chapter 17
- 19 Chapter 18
- 20 Chapter 19
- 21 Optional Missions game guide
- 22 Optional Mission: C.M.S Greely
- 23 Optional Mission: Conning tower
- 24 Optional Mission: Staging Yard
- 25 Optional Mission: Reaper Barracks
- 26 Optional mission: Disposal of Service
- 27 Optional mission: The Artifact storage
- 28 Dead Space 3 Detach the Clamps Mission Photo Guide
- 29 Questions and Answers
- 29.1 How do I solve the Alien puzzle in the Dead Space 3 science lab?
- 29.2 Last stage when jump to ship after that mission failed how to play last portion in train?
- 29.3 Chapter 2 question - how do you activate the room launch after releasing the clamps?
- 29.4 Dead Space 3: Can't get past the generator due to technical thing?
- 30 Comments
After the game starts press forward through the blizzard continue on and to find a spaceship you'll notice some crates of ammo smash the crates and grab as much ammo as you can. Do not get too comfortable for this is not the character you will be using for the duration of the game. You will come into contact with a couple of necromorphs after defeating them continue onto the ship once you're in the ship you will be attacked again by necromorphs take them out and you will find yourself a ladder up ahead continue on until you reach a control panel. After you have tampered with the control panel you will reach a cut scene and you will find yourself then rappelling down a cliff continue down while avoiding sink holes debris. Once you reach the bottom you will reach a new cut scene this will end the cinematic beginning of a dead space 3 now you will come into contact with a familiar face Isaac Clarke.
After you have finished viewing your cut scene you will now be playing as Isaac Clarke 200 years later. Check the room for med packs audio logs in the room before leaving. Once you leave the room look to your left you will notice an unlocked door, proceed through the unlocked door you will notice some men are attacked. Now you will need to move to the police cars ahead, the game will stop you on your way, you will see a clear path to an overpass of some sort run towards it and you will need to take out the two nearby enemies. Now you will come into contact with an unusual looking enemy, ensure you kill him before he gets to you because he will have a bomb strapped to his chest like a suicide bomber so take him out before he gets too close to you. Continue up while avoiding being seen in the spotlight above, continue on until you reach a ladder that is climbable to continue on to the next area. In this room you will notice a lot of crates and smash able objects feel free to smash away at these to gain items needed for later on (trust me you will need to get as much as you can) now continue on until you reach a door and you will notice a woman being shot (of course) go to her body and you will be attacked by a group of guys after taking them out and continue down the hallway until you reach a road. Now you will utilize your trusty stasis (from previous games) on the traffic so you can easily make it through to the next side of the road which will cause a MASSIVE collision on the road. Continue on and you will reach another room and from here climb the ladder you see and continue on your path until you reach a door next to a ladder and go through the door. As you go through the door you will go down a hallway and then into a large lobby area. After searching the area continue on till you see an elevator and ride it up to the next level. Well as you will notice everything did not go as plan but anyway protect yourself from the new enemies you will come into contact with (check the lockers as you go forward) and you will then again see a couple of more enemies after you are finished taking caring them and checking the area take the elevator down from here go through the door to your immediate right and you will enter a shop area from there go through the door located on the other side of the room and you will find yourself outside. Prepare yourself to face a wave of enemies outside don't be afraid to experiment with your kinesis and your stasis to get a good feel for use because you will be using this a lot more down the line. After you take out the wave continue on to you reach another room to your left and from there take the elevator. From here you will need to utilize your kinesis to bring the trains together the right way in order to activate the train to board, prepare yourself for yet another wave of enemies who will be located on the train so be careful when you board the rear of the train, you will reach the end and jump off onto the ship to continue on to the next chapter.
Now that you are on the ship you can search around for some ammo and other items, after you have looted the area continue through some doors to get to the next area and from there head through the hallway you won't have to worry about any enemies so you can take as much time as you want through this area to ensure you get all the items that you need. As you continue down the hallway you see a room to your right and from there head in and you will enter another cut scene. Once the cut scene is over you will find yourself in Deep Space go towards the nearest room and make use of your kinesis power to move the clamps to reveal the arrows behind. You will see the rocket room and continue ensuring you keep away from the mines and all type of objects moving towards you or in your path. If you feel like wasting some ammo go ahead and shoot at the object to make it a bit easier to maneuver. Continue on until you reach the other ship out there to continue on to the next chapter.
Now you will find yourself on the ship you boarded, land yourself to begin your search on the ship. You will see an entrance to the right for you to go into, use your kinesis to open the door. Once inside continue forward and you will notice some ammo to collect and a frame blueprint (for later use). From here you will notice there will only be one door that is available to be opened so go through it where you let in your team to continue on. Back track and go through the door to your left, check this room as there are some items in here to collect, after you have collected the items head for the ladder. Go down the platform and you will notice a ladder that you can use to go back down now when you do this look for a yellow door that you will be able to go out of, when you reach this area check the room for some extra items. Here you will need to use your kinesis power to move the power cores around to get them into the right slots. When you are done here feel free to use the bench now when you are done use objective marker to follow the path to the next area where you will come across some more enemies you need to defeat. As you continue on you will notice a room but dang boxes in the way, well smash em up to get into the door and continue through this area. Now you will be in a theater area search around for some items, now you will be ambushed by yet some more enemies so have yourself prepared now after you take them out continue on to the next room where you will yet again meet some more enemies to take out., when you reach the hallway you will have yet more enemies to fight. Once you have cleared the area go ahead and loot everything you can see, continue down the hall but be alert as you will reach yet another enemy to fight. Hit your marker and go to the door indicated , when you go into the room head down the ladder and continue on out the next door. Now you will have enter a Zero gravity area continue on down the hallway but be on alert as always its never just a simple travel there will be four enemies in this area, do your best to take them out from a distance to save your health. Continue on until you reach a door, go inside and climb up the ladder. Once you open the door you will notice that you are in a generator room, you will need to utilize your kinesis to move the rings and power them up. Be on alert because you will be attacked two times out of three rings you place and power up. Now after you are finished with this section go to the console and power up everything. After you fully power up everything you will also be attacked again by more enemies, move on to the elevator and another cut scene will commence and the beginning of chapter four.
Upon the ending of the cut scene you will find yourself in a room go ahead and search everywhere to get some items. After you are done collecting everything call for the elevator to get ready to move on, when reach the next are you will be back in the generator room like before here again you will need to power up everything but before you do so make sure all your weapons are reloaded because you are going to get attacked right after you power up everything when you do this you will be attacked by some enemies (tentacles) so you will need to make sure that you shoot off the limbs so that you will not waste ammo and don't try to waste ammo because you will get a sneak attack by some more enemies so keep your head on a swivel. From here travel down the ladder and continue forward until you reach another zero gravity portion of the level. Now you will need to get by the machine in front of you but it is moving way too fast so use your stasis to slow it down so that you can move past them, upon getting through you will approach a ladder so climb up and out of the area you are currently in and approach a door and activate the panel right next to the door. You will need to rotate the circles in order to get everything highlighted to open the door. Once the door opens up take the elevator up for a mini cut scene, after your cut scene is over it will be a good idea to check this room you will find some artifacts and a couple of logs. Now you will find yourself back in the theater room whip out your objective marker and follow it down the hallway but get your weapons ready because you are about to get attacked yet again. Follow your objective marker until you reach an area with two doors stray away from you marker to go into the room that will have some more useful items for you to collect. After you have raided the room continue on the path of your marker to continue on where you will meet up with your team and they will give you another route to travel on. This will be a good time to find a work bench and the suit kiosk for you to either upgrade or change your suit entirely after you have done that continue on, you will enter a conversation and after you are finished go out the door located in front of you where you will enter space. While you are out here it is easy to get lost so be sure to use your pathway marker to ensure that you are going the right way because if you get lost you will die from the lack of oxygen in your tank, continue on and you will reach a deck where you can land from there continue on into the door to chapter 5.
Now you will find yourself at Terra Nova continue onto the ship and go through the doors until you reach the elevator (search around this area for a weapon part) from her here take the elevator to the second floor and you will find yourself on the bridge of the ship. Continue on after searching the area to the second floor of the bridge and then you will need to activate the terminal. After you have completed the hacking of the terminal approach the door behind it and down a ladder be careful because you are about to run into a lot of enemies in this hallway area, blast your way through the enemies and continue forward until you reach another area go ahead and drop the items above you using kinesis and continue forward where you will run into yet some more enemies. Continue through the door and you will reach another bench and also some more enemies. Continue on after you have killed them until you reach a train station, call for the train and kill enemies in the room but you will notice that the train cannot go anywhere so enter the door next to the train and from there head up the elevator and when you stop use the controls to remove the obstructions in the trains way. Once you have finished you will be attacked to get ready to take out some enemies, now after you have go back to where you came from next to train but the elevator will stop and then you will be forced to head out of the nearest door available. here you will be told that you can use your kinesis to pick up limbs to attack enemies just like the first dead space games. After you are finished go ahead and climb the ladder and continue through the room and down the next ladder (now if you aren't in a rush there are a lot of items that can be picked up in the previous area). Now when you climb down you will meet the monster who always regenerates itself now continue to use your stasis to slow him down and run to the train you previously couldn't get into, now when you reach it call for it but it will not come to you as fast as you wish turn around and blast the enemies until it arrives, this would be a good time to utilize your stasis. Continue defending yourself and freezing the regenerating monster until the train approaches and once it does hop on as soon as you can and then the door will shut leaving all those monsters outside ha, so from here use the control panel to direct where you want to go and then you will have reached the end of chapter 5.
Now you will be in the Aft Station, once the train stops de board and make your way to the nearby elevator. After you call the elevator you will need to fight another regenerating monster now as you know there is no killing them so make use of your stasis pack until the elevator arrives and get on. Your next stop will be the shuttle area and now you will need to put everything back together in here. Now be careful as there are going to be a lot of monster in this area so keep your gun loaded and ammo on standby. Use the near by zip to go across to the other side of the room and pick up everything possible while still using the work bench to your advantage(try and make a toque bar if you have the necessary parts). Now go to the elevator and when you reach your stop you will see a door in front of you that will need to be opened with a torque bar to get some needed ammo and supplies. From here return back to the elevator and take it up and go down the walkway in the shuttle bay and continue on to the cargo elevator. When you reach the cargo elevator take it and then walk across the walkway and get the parts needed to fix the relay. After collecting the pieces necessary go to the control panel and place the items in the panel. Use your kinesis power to place the components together to start up the relay but your job is not done as the shuttle will need some good ole gasoline so more work you have to do. Go to the area where the elevator is and take it down and when you reach your level go through the first door you see, you will need to be locked and loaded for you will encounter some more enemies. Find the next cargo elevator and take this elevator up and you will come to another console to use so activate it to start the fueling process but you will need to use your kinesis to drag the pump into the ship and now your job is done for now with the ship but not with the enemies coming from behind you, make your way back to the previous console you were at to try to start up earlier and activate it again to start the pumping of the gas process. After the process is done carry on back to fueling console to cut it off and afterwards head back to the cargo elevator to go back down. Now you will be faced with fired spitting from left to right and vice verse just be sure to time the ones that shut off for a while and for the ones that don't cut off that is not the way you need to go, as you continue forward you friend the regenerating monster will approach you so just run off and take the ladder down, go into the nearest room to call for the elevator and watch out for the regenerating monster (make use of your stasis) continue on to the zip to go across to the next area from here ride the elevator down again continue on through some doors and you will notice that there are some things stuck in the gears, from here get to the turrets and take care of all the enemies that will be coming into the rooms and through the vents. And from here after all the enemies are dead you will be flushed out into space and the beginning of chapter 7.
Now you will need to find your little mini shuttle and make your way to Greely, use your objective marker to follow the path that you need to take when you get to the wreckage ahead use your kinesis to move the glowing panels to get the engine out that you need now after this you will need to make your way back to the roanoke and go around until you see the satellites and download the recording within them. Now go back inside and utilize the suit kiosk and work bench. Now from here but your components into the ship after all the components are installed go back into the ship and use your kinesis to put the canisters into the correct slots and activate the ship. Now you will need to fly the ship past debris and also some mines but ensure that you stay in the blue lit areas. Also while flying the ship you can use your cannons to shoot down mines and any other obstructions in your way. While you are flying you will be notified that you need to go to the back of the ship to re insert some canisters, once you are done return back to the front of the ship and continue flying until you crash (not your fault) and you will now begin Chapter 8.
Now that the cutscene is over you will discover that you have crashed landed on a place called Tau Volantis. They game will indicate to you that you will need to stay by the fires to keep warm because your suit is badly damaged, continue on your marker path while sticking near the fires as close as you can. Soon you will notice flares on the ground follow the flares until you fall and when you get yourself together continue following the flares yet again and when you continue you will see a building ahead go int the building and use kinesis to turn on the generator inside. Now after you have started up the generators go back out side and continue following the flares ahead until you reach a ladder to climb. You will come to yet again another building to hide out in but you will notice an elevator, take the elevator down and continue on your marker path until you reach some enemies so get ready. As you continue you will come to a door but it will be locked go to your right and you will enter another building that will provide you some warmth for the moment, continue out the next door and continue forward and beware of the enemies that you will encounter then soon you will come up to a big door now proceed inside chapter 9.
By now you will have gotten the word on the snow suits from the guy who is not going to make it (could have helped a long time ago) so yes it is up to you to retrieve them, so yes you will need to activate the elevator so do so by using your kinesis to get the power node onto the blue slot now that the elevator is activated make your way to it to take it down. Continue ahead and take the door on your left, continue down the hallway and be prepared because you are about to reach a wave of monsters ahead and after you are done with them keep ahead. As you continue continue down the hallway and into the room down the hall where you will be attacked again so get ready to kill continue on (you can search these rooms for items) until you reach a big room where you will see a ladder that you can take down now unlock the door now use your kinesis to unlock the next door now upon unlocking the door you will also unlock a pump station. From here continue on down the tunnel and through the door to the right now when everything is lit up use your stasis on the pump and run back to the front and unlock the next pump station doing the same method as the first. Be prepared for the next wave of monster you will be facing, once you have killed away all of the monsters use the stasis on the pump and run down the tunnel and exit the opening to your left. When you come to the ladder climb up and head around passing a control center and go out through the door, after you have reached this area visit the kiosk to pick up the arctic suit move forward towards the door where you will be scanned by the lasers to be allowed out afterwards take the elevator up and head outside. Now from here move forward and continue through a door where you will be scanned again to get through the next door. Now you can move freely through the snow without worrying about dying (well by the cold) continue on until you reach a tunnel be prepared to fight now keep going until you run into a cave where you will encounter some necromorphs kill them off and head for the ladder continue further ahead and head through the cave until you reach a building ahead and from here use your kinsesis to get the generator started up, now from here take the elevator up where you will be knocked out and left alone to fight this massive enemy (never understood where the other guys went, they could have at least helped).
From here you can opt to go through the door that will require a torque bar, but after you do that go through the door near the work bench to continue down your mission path and here you will meet back up with your team. You will walk into a battle so do what you do best and take out the enemies then after you are done continue into the nearest building you see and hop onto the elevator and ride down but ensure you have your weapons loaded. Carry on to the next building through the enemies and in the building do a quick search for some useful parts and ammo. Continue out the next door and prepare yourself for yet another wave of enemies. Follow your marker into the next building and go down the ladder (watch out for the monster you will see in the building) after advancing down the ladder proceed to through to the next door be prepared to take out a few enemies, also look out for the enemy that can bring back other dead monsters it will look like a walking head. After you kill them off proceed forward to the next door which will be locked and you would need to utilize the left stick and right stick to open it up successfully. When the door becomes unlocked proceed through it and approach the generator to power it up to open the gate. You will approach a giant drill which will be blocking your way so use your kinesis to move the drill out of your way, continue using the drills and shoot out the bulbs also that you will see, after you shoot enough off the drill will fall to its side putting you in danger now from getting sliced up now make use of you stasis to slow the drill down kill the enemies that will appear and run to the elevator where you will meet back up with your team chapter 11.
You will have noticed by now another big monster for the killing, but first you must power up the furnace. Whip out your locator and continue on the path marked for you continue through the door you will see where you will find some suits and also supplies for the taking. After you are done searching take the elevator and you will be directed outside again where you will see a power node use your kinesis power to pick it up and walk back to the door that previously wouldn't allow you open and put the power node into the slot, be prepared to fight off some more enemies now afterwards walk towards the bridge yet again and take the ladder up and continue walking until you reach another ladder to climb down which will bring you to yet another generator room and from here plug in the power node again to fully turn on the generator. Now that you have powered up everything go back down on the elevator where you saw the alien before and find the heating console and fire it up using you kinesis until the lights are at 100%. After the furnace is up and running continue on to the elevator and ride the elevator up during this time you will get some new coordinates and objective from your team to build something no you will need to go back down the elevator and back to the room where you saw the drill. Continue on through the room and through the locked door which now will be unlock able to your right. After you go through the door turn to your left and take the elevator, continue forward following you objective marker until you reach a spot where you will be engaged by some enemies so go ahead and kill them off this area will have multiple doors that have some items for you so if you want use your locator to find your objective path but take the other routes instead, when you are done searching through you will find yourself in a large bright room and from here you will meet a wave of enemies to take out on your way following your objective marker you will come to a few more areas to raid, after you are done raiding you will come to another open area with plenty of enemies to take out again. When your done taking out everything go to the nearest panel that will unlock the locked door in this area once in this area you can feel free to search (or drop a scavenger bot) and when you are done take the ladder down to the bottom you will come to a fork in the road and you will need to take them all to get all the parts for the probe you are building, from here back track the ladder and now go back up where you will again meet the big monster and here you will do the same thing you did last time to make it run away from you. After you have taken out the monster go on ahead and find a work bench for you to construct the probe with the parts you have collected. Once you are back with your team you will need to head to head on both sides of the room to shoot the harpoon into the monster on both sides now that it is open you will need to get into the cage to drop down into the body of the monster. Now while in there stay on your alert because there is not as much space in here to run around so you will find yourself cornered by a lot of enemies. Use your probe gun to search around for the pods with the most reaction, after you shoot the first one be prepared for a huge wave of crazy little monsters. After you shoot the first one you will get word that you don't have enough signal so you will need to find another pod to destroy so find the other one that is making the probe gun beep louder and shoot it with the probe gun now when you shoot this pod you will not get attacked by a wave, but sadly you still have to go for another pod. Now this will be the third and last pod you will need to find so go after it shoot it but be prepared for another wave of those screaming little crazy monster will appear but this will be the last wave of monsters you will need to take out. After you take them out Isaac will yell to get him the heck out of there so run to the cage and take the lift back up. Where the jerk will leave you stuck in the cage, but use your kinesis on the control switch to unlock the cage and run out the surface using the exterior access door where you will meet with your two or maybe now one friend (being that Norton was a double crosser) here you will be told to dropped to your knees and surrender until the biggest dang on monster on the game lunges out taking out the men sent to stop you all and now of course Isaac is left to kill this beast all alone. The main thing to kill this monster will be to ensure that you shoot out the yellow glowing spots until the monster tries to suck you in, try to keep your weapon aimed at the yellow spots to shoot them to be released. You will need to do this a couple of more times but in the process the monster will shoot out pods with some enemies to kill, a good suggestion is to shoot the pods before the enemies can hatch. Not too much longer after you continue this routine shoot the same spot until they turn red and can be shot off without regenerating.
Now you will sucked into the stomach of the monster simply search around to take out all of the yellow glowing balls that you see as there will be a total of nine to take out. While in here watch out for the enemies (of course) that will be rushing to you in the attempts to take you out, after you have taken out all of the glowing balls you will be spit back up and pushed into a showdown with Norton the game will give you the correct prompts in order to take him out.
OK now when that is finished continue forward following your marker and you will notice a building, go around to the side to find some items before going into the building. After you can search the building and return outside to run back into your team once again after you finish talking to them approach the control panel to shoot a grappling hook up to climb up the mountain. Avoid falling debris and also take out some enemies that will be climbing the mountain with you also, after you reach the top you will come to another panel to continue climbing up the mountain once you reach your desired area use your kinesis to bring down a ladder for climbing continue on past a staging area until you reach some enemies for the taking out, if you want to be more effective try shooting them all from a distance as they will not notice you until you get entirely too close to them. Continue through the cave wiping out enemies on the way until you reach the area where you will need to use kinesis to pull up the rest of your team and from here you will come up to another control panel to continue climbing up once again until you reach a split path, take the path to your left to continue on your path. You will continue on fighting enemies again but now sticking to the right to finally get through to the next area. From here use your locator to continue forward towards your mission objective where you will find another panel to climb yet again, but this time keep your stasis handy to slow down the falling rocks. Here you will need to use your kinesis to bring the rest of your team up again after you balance out the fuses in the area to transfer the electricity from the lights to the lift. Here you will lose a crew member for the sake of the mission and from here you will need to continue forward where you will again meet the big monster again do not engage the monster with your bullets yet but instead use the consoles to shoot harpoons into it to slow the monster down for an easy still kill. After you have gotten rid of this monster continue climbing up the mountain using the grappling hooks to continue on to the next chapter.
From here you will need to make your way to nearest building to find a ladder for the climbing now when you reach the top walk around the area to find another path to travel using your locator stay to the right path to continue on the mission until you reach a large gate for you to travel through once through the gate you can search around for some valuable items in here for the taking now after you gain all the supplies you wish continue on to the left path to continue on continue forward making your way to your objective location where you will come to a another door for the opening. When you go through the door you will find another weapon part you can use for building another weapon, keep on your guard because you will run into some more enemies, after you take care of the enemies continue through to the elevator you will see in the distance. Once you get through this elevator you will be told that you need to reconstruct the alien you see in the middle of the room, now back track out of the room and continue to the next area where you will need to use kinesis to grab the piece of ice to send it to the chute. Now when doing this you will be attacked each time you even touch the piece of ice so be careful also once you enter the rooms do not try to take the ice piece out of the room for there are chutes in every room for you to send the pieces back to the main room easily. The first room will be easy to get into now when you come to piece where you need to get through the mine aliens you will notice a room that will allow you to decontaminate the room easily, so when you get to this point cut the gas pump on and fire up the room killing all enemies I the room easily while you are safe in the room. Continue on collecting the pieces and when you are done you will take the elevator back down to the original room where you first found Rosetta and from here you will need to construct the pieces together to bring the creature alive. Go through the door where you will be face with cutting on gas but as usual you will need to turn the gas pump on so enter the hall way use your kinesis on the box down the hall to move it out the way and turn on the valve. Go back into the room and turn on the gas and when the process is finished go into the hallway following your mission marker and be on the alert for you will be attacked soon kill everything in the room and watch out for the spotlights that are trying to capture you while moving forward following your marker after yo finished clearing everyone out continue forward to reach an elevator that you can use to ride up when you get off keep going forward up the hill while defending yourself from humans and aliens at this point. Continue past until you reach a room filled with lasers, use your kinesis to temporary block the lasers using objects around the room. From here go back to your friends in the room for the next cut scene.Ellie will from here make a note of the pieces and now its up to you to walk over to the console and piece it all together once you have finished bringing rosetta to life head back out the door and you will see poor Ellie not make it out the room but the mission must continue, you will then see an elevator ride it down. From here you are going to get attacked by humans but some are going to be sniping and shooting rockets, you can actually use your kinesis to catch them and throw them back at the enemies. Once you have cleared the area go for the elevator run through the nearest door you see, once through the door you will be back outside with a large wave of enemies so have everything loaded for the fight. After everyone is taken out continue towards the terminal where you will need to hack in order to have the door opened in this room you can search and also utilize the bench and suit kiosk. When you are done exploring continue through to the next area for the end of this chapter.
From here go back to your friends in the room for the next cut scene.Ellie will from here make a note of the pieces and now its up to you to walk over to the console and piece it all together once you have finished bringing rosetta to life head back out the door and you will see poor Ellie not make it out the room but the mission must continue, you will then see an elevator ride it down. From here you are going to get attacked by humans but some are going to be sniping and shooting rockets, you can actually use your kinesis to catch them and throw them back at the enemies. Once you have cleared the area go for the elevator run through the nearest door you see, once through the door you will be back outside with a large wave of enemies so have everything loaded for the fight. After everyone is taken out continue towards the terminal where you will need to hack in order to have the door opened in this room you can search and also utilize the bench and suit kiosk. When you are done exploring continue through to the next area for the end of this chapter.
Once you get into this area you will come into contact with Danik go forward to the panel and make your way down. While you are making your climb down be on the alert for you will have enemies climbing up towards you, also if you knock them down they will crawl back up so the best bet is to kill them instantly. Once you get down to the bottom you will see an elevator get on it and take it down. You will reach yet another level but you will need to continue your way down some more, look out for Daniks men while traveling down again, they will be able to shoot with their ranged weapons. Check the bridges on the way down for the enemies because they will be in cover while shooting you easily. Once you finally make it down to the next level go through the door and use the panel to unlock the next door where you will find an array of items for the taking, when you are done follow your locator out of the room to continue on where you will run into another panel to take you down yet some more. While you are going down you will need to defend yourself yet again against some more monsters remember to kill them and not to kick or knock them down purposely, as you get down further you will hit another cutscene. Once the cutscene is over look on the walls for two monster who will attack you from both sides. As you continue you will see that the monsters are fighting Daniks men if you want you can rush in or let them kill each other off for an easier kill and save some ammo. Once everything is clear you can go down and go through a door where you will see another path leading you down yet again until you reach a fan, here you will use your stasis to slow the fan down for an easy path through and to the next chapter.
Once you land on the platform you will need to give power to the doors to open them, you will see a video that will give you the signals to opening the door so after watching the clip go ahead and open the door. Once this room opens up for you follow your locator to the next area where you will face some more enemies in your path. Continue on until you reach another door where you will need to use the alien symbols to get into this area once through this door you will come into contact with another enemy after taking him out continue on your path until you reach another split path take the right one to continue on your main mission. You will reach another generator to power up which will take you into another zero gravity area continue up as much as you can until you reach another door for the unlocking using the alien symbols that will be etched on the wall nearby when you enter this area you will come into contact with a large glowing circle on the ground that increases your kinesis and your stasis to take out the enemies easily. Continue down the pathway and you will find another generator to power up the elevator you will need to utilize. Once you reach the top you will come into an area with some branches that you will need to match up with the picture on the large door in order to access the portal, after you activate the portal take the elevator back down to use the portal at this panel use the code that will be located above the door to gain access, once in you will see a bunch of enemies for the killing use the line gun to take out enemies more than one at a time. Use the circle on the ground to kill of the enemies easier using your kinesis and your stasis, once done continue on to the next door to continue on to the next chapter.
Now in this tomb you will need to continue on until you are confronted by Daniks men again so kill them off and continue to the generator to power up the room. Continue on the other side of this room to reach a door coded by alien symbols but this time the code will be located right on the ground at your feet. When the door opens up for you continue on to your left and you will get jumped by another wave of Daniks men and aliens, after clearing them out go to the other side of the room and you will find another locked door and the code will be announced out loud so try to catch it and use it to open up the door. You will reach another portal to travel through so go through and maneuver past the debris coming at you. once you land you can continue on to the next area where you will reach another elevator to travel up again. When you reach your level you will see everything in the room cut on because of your presence, run off to the stasis enhancer on the ground and kill off all the enemies coming from all around you so continue to look around for enemies to be coming at you in this area until they all are eliminated. After you power up all the pillars in this room go to the elevator you came on and take it down go back through the portal continue following your marker and you will reach more enemies for these enemies you will need as much fire power as possible. Continue back to the branches you were at before to make the branches look like the other picture on the door, once this is done go through the portal behind you to make it into a room full of statues check out the pictures so that you can arrange the boxes the right way in order to gain access to the small door, go through the door and use the panel you see to shoot you up and begin your climb above again also have your stasis handy to slow down the objects on your ascent up once you reach your destination you will be introduced to the next chapter.
You will notice the path in front you run along it (you can ignore some monsters on your path) taking out the aliens in from of you until you reach a mini boss and here you will need to focus all your fire on the yellow glowing body parts of this alien. After you are done continue forward until you reach yet another portal to go through maneuver again around the debris in your way. Once you land continue on your pathway (ensure you get the random items around you before continuing) here in this area you can also run past the non important enemies and get to the mini boss you fought earlier, use the same technique to kill him off and continue but also on this path watch out for the aliens coming up from the ground. Continue forward and you will reach a massive door that will close behind you upon your entry, here you will see a work bench and also a suit kiosk for you to use. Go out the next door and you will be deployed out while floating watch out for the debris again and some you will be able to squeeze through instead of fully dodging. When you land you will notice the circular portal on the ground to enhance your kinesis, for this enemy utilize your kinesis to grab the markers to shoot at the monsters glowing eyes. Each time you attack you will also have to worry about enemies popping up on you so use the enhanced kinesis to kill them off or push them back away to buy some time. The monster will latch out at you and you will be prompted by buttons to cut them off away from you, when you have weakened the monster enough you will need to use your kinsesis to pull the glowing light out of the monsters body you will be prompted to run towards the glowing green light the game will prompt you again and you will have nothing to do but watch a couple of cutscenes and the end of the game. Thank you for taking time to read my quick walk through of Dead Space 3.
Optional Missions game guide
Optional Mission: C.M.S Greely
From this mission, you will get the following items: 2 Artifacts, 2 Audio logs, 4 Weapon parts and 2 circuits. This mission is only optional during Chapter 4 and accessible in Chapter 7. Simply ride the SKIP and head to C.M.S. Greely. Once arrived, simply exit then go to 0 gravity mode. From the platform, head to the end of it and look down and look for a logo that looks like a bird and go down there and kill all lurkers as there are few of them. Go to the frayed end of the debris and enter the door you will find and use kinesis to open and go in. Pick up all the items that you found. Go outside then use the suit locator and head to the marked objective. Once you enter the room from the objective. In the room, you will find a ladder located on the left side. There are some items that you can find in that place. Such as weapon parts, med kits and any other. Simply go down in the ladder to proceed to the mission. Go outside and go down as indicated by the suit locator. Once you reached the bottom door, simply enter the door from the hallway to go in the other side.
Go down and activate the generator using your Kinesis ability. Go up again and you will encounter some enemies to kill (Slashers and Puker). From here on, activate the lift before continuing. Look for a glowing box and solve the puzzle by simply complete it by balancing the power. Follow the sequence below:
- 1Turn 45 to right.Advertisement
- 2Turn 60 to right.Advertisement
- 3Turn 90 to left.
- 4Turn 60 to right.
- 5Turn 45 to right
Once you have unlocked it, listen to the Audio and some doors will be unlocked. Go to the unlocked door and continue running and exit to the main room. Make a Torque bar first then go in to the door from the right just above the stairs earlier. Go out from the shower room then head down from the ramp. Clear the large room as there are enemies waiting for you. Once done, examine the right side of the wall and grab the items such as Alien Artifacts 2/2. Now go down by using the lift at the back of the room from where you are. As you approach the end of the room, you will find there a some slashers hiding. You can ignore or kill them, then open the door to enter. Go to the left of the walkway and kill those swarmers to continue. Use your kinesis abilities to open the door in front of you with the blue circle icon. Once you reach the next room with electricity that is blocking your way, simply use kinesis to remove it and remove the semi-conductor to stop it running. There will be panels that you turn into gravity panels and do not step on the orange or pink as they are an instant death, better to avoid them. Once you enter to the next location, grab all the items and the Audio log. Get the Key that is located on the right side of the Tablet. Clear the area as there are enemies that you will encounter as soon as you approach the entrance before they revive the dead bodies. After the encounter, continue going to the tunnel and avoid the gravity panels and head back to the Lab. Once you reached the Lab. There are enemies lurking in the lab and simply kill them all but they will keep on spawning. Use a gravity plate as your advantage as you can kill 80% or more of them as they will rush in to it. Ride the elevator after you dispatch those enemies . Once you reach the main room, grab all items then interact with the monitor to complete the mission and go back outside to enter again to the main story.
Optional Mission: Conning tower
In this optional mission, you can get the following items: 1 Artifact, 3 Audio logs, 3 Weapon parts, 4 Circuits
This optional mission is only accessible at the end of the 5th chapter and start of chapter 6. Once you are in the Terra Nova, simply exit and go down the stairs and go to the left to solve the puzzle game then open the door and enter to the next location with a bench and a crate. Go up the stairs to the control room and grab all the items and so as the key card for the Conning Tower optional mission. Go back to the main room then use the key card and use the lift to reach the Conning Tower.
Exit the list then look for the cocoons on the roof then burst it and the slashers too. Head left to the corridor and you will find there some cocoons to burst them out and enter the door after, climb the stairs in the catwalk. Once you reach the room, try to open the door and here you will encounter 2 waves of enemies to kill. Then go to the blue panel then examine and hack it to unlock the door.
Continue to the main room and kill the enemies and head to the farthest door. In the room, you will find some electricity that is blocking your way and look up then shoot the orange panel to disable. Once you enter the next room, kill all the enemies that you encounter and the electricity from this room will not kill them but will get stunned only. Look at the panel from a distance and simply shoot it and continue to the next room.
Take the lift going to the lower floor and go to the room located on the right side and enter. You will find there a very short cut scene about the gravity panels and do not touch it unless you want to see a game over on screen. You can find there a circuit for the upgrade for a new game + after you completes the game.
Now go down using the ladder and go to the door up the ladder then enemies will be approaching and another electric trap. Beat all enemies in the area and stand on top of the ladder and you will find the panel right below you and shoot it to disable the electricity trap to proceed. Once you proceed to the next room, you will find there some items that you need to grab located on the left side of the locker. After you grab all the items go down the ladder and kill all enemies to move forward.
In the large computer room. Use the ladder in front of you to climb down and on the right side of the room you will find an artifact to collect and grab it. Go to the elevator then activate and a lockdown will be triggered and kill the waves of enemies, once they are all dead go to the ladder to go down and solve the puzzle there.
Use your Kinesis ability to solve it. Do the following sequence:
- 1Rotate the top fuse, middle fuse just once.
- 2Rotate the top fuse, left fuse to turn twice.
- 3Rotate the bottom fuse, middle fuse just once.
- 4Rotate the bottom fuse, left fuse turn twice.
- 5Rotate the bottom fuse, right fuse just once.
Once the elevator is unlock, use the lift and exit the place and look down the stairs and you will find there a text log to collect. Then head to the fan that is spinning then use your Kinesis ability again to disable it to pull the 3 blades of the fan. Then head to the left of the map. Same goes to the C.M.S Greely that when you go back you will encounter waves of enemies then enter the unlocked elevator to proceed to the next area.
Simply exit the lift and grab the key and loot the items you found in the room and use the lift to proceed to the third floor. Loot the items you found along the way and use the audio log to find Edwards then take the lift again to go back to face the last challenge. Once you have defeated the enemies, loot all the items then follow the suit locator and go back from the start of the mission then defeat the enemies you encounter but they are only few of them.
After the event, use the elevator to return to the tram station to go back in the main story.
Optional Mission: Staging Yard
This mission is only accessible in chapter 11 after you have defeated the snow beast for the second time. After the discussion upon defeating the enemy, this mission will automatically appears on your mission log then go to the other side of the yard and look for a door with flares and enter.
Once you have entered the room. You will find there some items to grab and use suit kiosk if being required then use the lift to go in the optional mission area. Once you exit the lift, simply run through the front door then enter and head to the bridge and on the right side there is also an item that you can pick up (circuit) and continue forward till you reach the door at the end of the bridge.
Once you enter the room you will encounter two feeders and kill them as quick as possible as they can summon other monsters as well. Once cleared, approach the shelf where you can grab some items look for the lift to ride to proceed in the next location. Enter the door at the end of the corridor and grabs the items then unlock the locked door to proceed.
There will be large feeders in the room you can simply avoid or kill them. Right at the end of the room, there will a panel to hack some doors to be opened and enter once opened and grab the items then proceed to the next room from the one you have unlocked. While you approach the bridge, there are enemies waiting for you and it is best that you kill them before proceeding then go to the opposite door and try to open it.
A lockdown will be activated upon trying to open the door and kill them as soon as possible as they may spawn all at the same time if you take too much time to kill the others then head to the door after once you have killed them all. Continue running to the next room then grab the items on the table from the center of the room and go to the lift that is next to the room where it requires a key card.
Once you get out of the lift you will hear Unitology commandos and as soon as they are being alerted, they will start shooting and kill you. You can kill them but feeders will start spawning up to 10. Then pick up the Unitologist and once the room is clear just follow the catwalk till you reach the lift and go to the lower level of the area.
Look at the boxes near to the elevator as there are items located on the opposite side of it and grab them. Go down the stairs and you will find there an Audio Log and the Armory key for you to pick it up and some slashers will appear and kill them all then take the elevator to return to the previous room.
Remember the Armory key that you found? Use it to unlock the locked door earlier that you found next to the elevator and proceed. Once you enter the room, there are 3 stalkers inside and kill them all then grab the items that are behind the crates at the end of the area then go to the glowing Panel for another mini-game to unlock the locked door and enter after.
Once you enter the room head to the opposite door and a lockdown will occur again for you to kill the enemies but this time there are only few of them for you to slay. Once done, head to the elevator at the end of the passage and enter to ride. Once you go out from the elevator you need to turn left then use the Armory key again to unlock the locked door and kill the 2 Unitology commandos inside the room.
Follow the path and loot the items in the lockers and continue to the elevator again. Once you get off, you will encounter Unitology commandos again and a wave of 12 enemies will appear and kill them all. Once you have cleared all enemies start looting all the items in the area and once you are done looting those items head to the elevator and go up and go out then enter the room to complete the mission and go back to the main story.
Optional Mission: Reaper Barracks
In this mission, you would get the following items of: 1 Artifact, 3 Audio logs, 3 weapon parts, 1 Blueprint and 2 circuits.
Before you can attain to this optional mission. You must obtain the Reaper Barracks Key during chapter 14. This mission is accessible during end of the chapter 14. If you look at your locator, you will have two doors that you can select to enter. One is for the main story and the other one is by using the Reaper Barracks Key on the opposite side of the main mission door. Basically, choose the other door for the optional mission then use the lift to go to the next area.
Once you have exit the lift, you will find there a Text log to loot lying on the floor and go to the gate to get the other text log for you to loot again. Go to the next door on the right side and you will find there an infected dead commando and as usual, kill it then loot the items in the room and another text log that you can loot.
Go down the ladder located at the end of the hallway and you will find some items before you go down that you can use for New Game+ and also a status refill just in case that you need it. Go to the right side of the map and you will find a small doorway right next to the spiked wall and use the tube to go down.
Head to the left and exit the area. Get the weapon parts on the table and kill the enemies and before you exit the area, you will find the the Peng treasure for Achievements or Trophy, simply use your Kinesis ability to grab the item. Exit the room and go in the opposite side then go to the left and enter to the tube for the next room. There will be enemies waiting for you and once you killed them go to the right door and loot the artifact located at the dresser and continue to the next door.
There will be lasers in this area (Series of lasers). Use your Kinesis ability to grab some objects to throw it to the beams and proceed to the door. Go behind the projector and go behind it to disable the lasers and loot the item (Blueprint) and other two weapon parts then proceed to the next room to get the Reaper Officer's key.
Now, use your Kinesis ability to the panel to turn the crank and kill the swarmers in front. Once cleared go to the door then head right and go inside then disable the traps for you to proceed. Get the items after you kill some enemies and return to the previous room to the right side then kill the paleontology for you to complete the optional mission and return to the main story.
Optional mission: Disposal of Service
This optional mission is available during chapter 14 once you have the Disposal Service Key. In this optional mission, you will get the following items: 1 Artifact, 3 Audio logs, 5 weapon parts and 2 Circuits throughout the mission.
Once you have delivered the last Rosetta stone simply go back to your comrades. While approaching their place, you will find there the door where you need to use the key to unlock it and head to the underground facility then use the elevator then head to the other elevator to start this optional mission.
Once you have arrived to the location you will be attacked by the enemies and kill them to enter to the main room and loot the text log located on top of the table then head to the next room where you need to kill the exploders. Go to the left side of the room and enter the lift just next to the hallway.
Once you have arrived to the next spot then head to the next room then jump to the vents. Use the ladder to climb and use the door far end from the walkway then enter to the next door room. Here you will find a console for another mini-game to unlock the doors. Exploders will spawn after you resolve the puzzle and kill them all and proceed to the next door room.
Use the stairs from the entrance and you will find puzzle (Rotating fuse) again that you need to resolve. Once you touched the fuse there are enemies will spawn from the vents, kill them first before you proceed to the next area. Here are the sequence of the puzzle for you to resolve it:
- 1Turn the fuse central fuse twice.
- 2Turn the fuse top, right fuse just once.
- 3Turn the top fuse, left fuse twice.
- 4Turn middle fuse, left fuse once.
- 5Turn bottom fuse once.
After the completion. Go to the lockers and get the item then go back to the ladder and cross the bridge to take the elevator. Go down using the ladder and unlock the door and kill all the enemies that you will encounter from this part. Go to the other room once you have defeated them all and follow the passage that is located on the left side.
Use the ladder again to enter the top door and continue heading forward till you reached the raised bridge then use your Kinesis ability to the crank on the other side to lower the bridge. Cross the bridge and another lockdown once you enter the room and kill all the enemies to unlock the exit point and enter the room.
Move forward in the walkway until you see a lift to use to go in the lower level. Here, you will find another text log and loot on the desk. Unlock the back door room using a torque bar and loot the items then head to the previous room and use the lift to go in the next area. At the end of the hallway, enter the room and kill the enemies and go to the bench to loot the text log on the desk beside it.
Loot the items in the lockers then proceed to the next area. Before you use the lift, go to the password and loot the S.C.A.F. Artifact at the end of the passage and go back then use the lift. There will be a lot of enemies in this area, a total of 31 enemies. Once you defeated them, use the lift to go down and loot all items in the chest. The items are: Weapon parts, Conic Dispersal, Ammo sweeper and a compressor.
Go to the entrance door on the opposite side and you will be back in the main entrance and kill the 3 enemies waiting for you here then take the elevator to return to the main map and continue the main mission.
Optional mission: The Artifact storage
This mission can only be access during the 17th chapter (Half way). These are the items that you can loot throughout the optional mission: 2 Artifacts, 4 Audio logs, 1 Weapon parts and 6 Circuits.
Once you reached the Alien Crypts and slain them and look at the opposite side and you will find a small ally way. Once you go in there, simply hack the console then ride the lift. In this room, you will find the audio log to the desk and loot then look for an unlocked door where you enter to proceed in the optional mission and you can find here the second audio log.
Once you enter the room with no gravity. Go down just below the bridge and you will find two enemies and kill them by using the bridge to cover. Once you have killed those enemies, go to the other walkway and loot the items that are floating only. Go to the last bridge where you can see an opening and get the weapon parts and loot them then return to the bridge to proceed.
Go to the door next to the no gravity room and check the alcove and you will find a locker containing an item to loot. Go down and avoid the traps with orange lasers and upon landing to the platform you will see another audio log to loot and play the video and it will ask you to translate. The answer to the translation is the word Warrior.
\\ --- \\
--- \ ---
Exit the room after then fly to the top and land to the bridge and as usual, you will find enemies as soon as you enter and kill them all. Use the mini terminal game to unlock doors then enter. Once you are in the room, there will be an item in on the bench and continue to the next area. Play the video again and the translation is Sacrifice.
--- === \\
\ \\ ---
Go down and you will find there a chest and loot the items inside it then rotate the camera to 180 degree to get the artifact on the desk. Go to the unlocked door then enter the next room and remove the legs of the regenerator and stick him in the stasis. Use the stairs then kill the enemies again. There will be items in the locker and look it then go back to the ladder and use the mini game to open the door.
Still in the no gravity room. Go to the most top of the room then open the door to go inside and kill the regenerators here, put them in stasis again and use the stairs and use the lift once you have unlocked it to use it to complete the mission and to go back in the main story of the game.
Dead Space 3 Detach the Clamps Mission Photo Guide
Questions and Answers
How do I solve the Alien puzzle in the Dead Space 3 science lab?
I am in the lab with Ellie and I have to use kinease to move the discovered organs that I found and shape them in a form of a organism.
If you're talking about putting the Rosetta back together in Dead Space 3, try not to look at the shape of the bones, as this will just confuse you. Instead, look at the red sinews and muscles, which will help you to put it all together. Here is a photo of what the Rosetta looks like when it has been put all together.
Last stage when jump to ship after that mission failed how to play last portion in train?
At stage when jump to ship after that mission failed how to play last portion need to finish chapter 1
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Chapter 2 question - how do you activate the room launch after releasing the clamps?
I feel like I'm missing something obvious here - I'm in space and I've released both clamps (to the sealed room), but nothing happens. If I'm supposed to use kinesis on the 'activate' button nothing happens, and no dialog pops up when I go to the button... Help?
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Dead Space 3: Can't get past the generator due to technical thing?
I'm stuck on the part where you get off the elevator and you're facing the #3 with the generator and you can't move forward due to a technical thing. What do I do?
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Recent edits by: Grimm, Maria, Melsan